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Sports - Reviews - Games - Live Stream - Events - Opinion - News ![]() RRP $337.99 ![]() "Fundamentally, making games is designing with others, everyone contributing from different angles towards the best possible product. Conclusively, Garcia-Ruiz has chosen a collection of chapters that demonstrates several different aspects of working in gaming and working with others that stands to raise the level of expertise in the field." -Veronica Zammitto, Senior Lead Games User Research, Electronic Arts, Inc., from the Foreword Usability is about making a product easy to use while meeting the requirements of target users. Applied to video games, this means making the game accessible and enjoyable to the player. Video games with high usability are generally played efficiently and frequently while enjoying higher sales volumes. The case studies in this book present the latest interdisciplinary research and applications of games user research in determining and developing usability to improve the video game user experience at the human-computer interface level. Some of the areas examined include practical and ethical concerns in conducting usability testing with children, audio experiences in games, tangible and graphical game interfaces, controller testing, and business models in mobile gaming. Games User Research: A Case Study Approach provides a highly useful resource for researchers, practitioners, lecturers, and students in developing and applying methods for testing player usability as well as for conducting games user research. It gives the necessary theoretical and practical background for designing and conducting a test for usability with an eye toward modifying software interfaces to improve human-computer interaction between the player and the game. RRP $344.95 ![]() What happens when previously autonomous firms from different countries, each with their own identities, routines and capabilities, come together inside a single multinational corporation? Can a cooperative strategy be established that advances the development of the multinational as a whole, or do mutual misunderstandings and the unintended consequences of strategic interaction among the players' lead instead to endemic conflict and disintegration? Games And House Design For Dwarf Rabbits RRP $15.99 ![]() Instructive how-to photos on every page complement this idea-packed handbook for owners of pet dwarf rabbits. These tiny creatures are not only warm, furry, and cuddly; they also readily respond to training and are capable of learning many tricks. Author Esther Schmidt describes a variety of games and pastimes that can add up to great fun for both rabbits and their owners. She also presents-- Games and House Design for Dwarf Rabbits is a title in Barron's brand-new Games and House Design series of idea books that encourage bonding between animal lovers and their pets. All books in this series focus on ways to create an optimal environment for your pet while emphasizing the many joys that come with pet ownership. The books are filled with color photos on most pages, sidebar tips, and construction diagrams. Search
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